HIGHLIGHTS of 2008-2009 |
|
A10ción |
The goal of A10ción is to bring “attention” to social themes covered in The House on Mango Street that are ripe for discussion. The students will inform the public on what’s the buzz with the help of electronic circuits.
|
Gallery Exhibition |
The project was ambitiously executed with the dedicated students & staff of Instituto Thomas Jefferson in Querétaro, Mexico.
|
|
|
Operation Balboa |
The human body was divided into about 200 gift box sized sections and 13 participating Middle & High Schools created a high resolution (anatomically detailed) "Operation" style game of that section of the body. All of the sections came together (in an AIDS quilt type fashion) at the San Diego Science Festival (now USA Science & Engineering Festival), that brought together over 50,000 attendees from all over the county, state,and even the world to visit over 200 different booths and watch over 25 science-related performances. |
|
|
|
|
HIGHLIGHTS of 2007-2008 |
|
Mutants Revealed |
The
goal of Mutants Revealed is to unmask the mysteries behind superheroes' and supervillans' powers. |
Super Samples [1] [2] [3 [4] |
|
|
Operation Beagle |
The goal of Operation Beagle is to help students explore Darwin’s Voyage of the Beagle, while learning about electricity. |
Sample Electronic Board Game [1] [2] [3] [4] [5] |
|
|
Science Friction |
The
goal of Science Friction is to help students understand
that Physics is all around us, even when we walk into movie theatres. |
Beta Software [1] [2] [3] [4] [5] [6] [7] [8] [9] |
|
|
|
It's About Chime |
The goal of It’s About Chime is to have the students explore the mathematics & physics behind sound waves and wind chimes. |
Sample Chimes with Sound [1] [2] |
|
|
Graph It Design |
The goal of the Graph It Design is to have students create a linear theatrical backdrop during a play covering Darwinism & Creationism. |
Dramatic Samples [1] [2] [3] [4] [5] [6] [7] [8] |
|
|
Pole-verize |
The
goal of Pole-verize is to have the students
recreate the carnival game called "Highball"
or "Hi-Striker". |
Smashin' Hits [1] [2] [3] [4] [5] [6] [7] [8] [9] |
Sample
Flash Animations [1]
[2] |
|
|
|
|
HIGHLIGHTS of 2006-2007 |
|
Graph
It Design |
The goal of Graph It Design is to have students walk the fine line between objectivity and subjectivity of ancient art. |
Sample
Mathterpieces [1]
[2]
[3]
[4]
[5] |
|
|
Marvelisk |
The goal of Marvelisk
is to not only have the students create an obelisk,
but also construct an engineering “marvel”
that will raise it. |
Work
In Progress [1]
[2]
[3]
[4]
[5]
[6]
[7]
[8] |
|
|
|
Eggstreme
Sports |
The
goal of Eggstreme Sports is to help students understand
how a spring and a free falling egg can be an educational & extreme. |
Bungee
Videos [1] [2]
[3] |
|
|
Taco Salad |
The
goal of Taco Salad is to have the students
create documentaries & flash animations about, "How do sound & light become art?" |
Online
Resources [1] [2] [3] [Gantt
Chart] |
Red Hot Samples [1] [2] [3] (Large Files) |
|
|
|
|
HIGHLIGHTS of 2005-2006 |
|
MyHTHology |
The
goal of MyHTHology is to remind students that "Greek
God"-like figures are still among us today in comic books. |
Sample
Powerpoints [1]
[2]
[3]
[4]
[5]
[6]
[7]
[8] |
|
|
Pool
Hall Junkies |
The
goal of Pool Hall Junkies is to help students understand
how impulse, momentum, energy, & angles play a
big part in sports and games. |
Sample
Pool Tables [1]
[2] [3] |
|
|
|
Geodesic
Cave |
The
goal of the Geodesic Cave is to have students give
Meaning to Form & Function by utilizing
Domes and Plato's Allegory of the Cave. |
Sample
Geodesic Domes [Small]
[Big] |
|
|
|
|
|
HIGHLIGHTS of 2004-2005 |
|
H
Tree H |
The
goal of H Tree H is to help students promote their
artistic and academic work to a diverse audience by
displaying public artwork. |
Sample
Urban Trees [1] |
|
|
|
Angle
Management |
The
goal of Angle Management is to have students create potter’s wheels and spinning art
pieces that evoke all angles of human emotion. |
Sample
Wheels & Art [1] |
|
|
|
|